From myth to machine: a cybernetic anthropological perspective on human interaction with intelligent entities
DOI:
https://doi.org/10.53136/97912218235166Keywords:
conversational AI, Non-Player Characters (NPCs), 3D Virtual Environments, Inclusive Education.Abstract
This study outlines a collaboration between the Teaching and Learning Center for Education and Inclusive Technologies (University of Salerno) and Convai Technologies Inc. The project develops AI-driven non-player characters (NPCs) in 3D environments to foster educational engagement and accessibility. These NPCs, trained with curated pedagogical content, act as interactive guides offering personalized learning experiences and inclusive support, while prompting reflection on human–machine interaction and knowledge transformation.
Downloads
Downloads
Published
Issue
Section
License
Copyright (c) 2025 Stefano Di Tore, Michele Domenico Todino, Lucia Campitiello, Alessio Di Paolo, Umberto Bilotti, Jeff Holmes, Massimiliano Cilurzo, Maurizio Sibilio (Autore)

This work is licensed under a Creative Commons Attribution 4.0 International License.